ESports entertainment claims a world first in its pooled betting exchange for eSports

News on 18 Oct 2018

Antigua-based eSports startup Esports Entertainment Group Inc., is known for issuing penny-stock style press releases lauding every stage of its development plan, but on Thursday the company had a significant achievement to celebrate – the roll-out of its VIE.gg eSports betting exchange website featuring pooled betting on video game contests.

The addition of pooled gambling will distinguish Esports Entertainment in the arena of competitive video gaming, which is drawing interest from the likes of billionaire investor Mark Cuban and Hollywood star Ashton Kutcher who have both backed rival e-sports betting platform Unikrn, the company claimed in a press release..

“We’ve just launched the pooled-betting option live for the public to see for the first time,” Esports CEO Grant Johnson said, explaining that in pooled betting, one side wins and the other loses and the winner receives a percentage of the pooled winnings.

Esports is engaged in an initial launch with 10 smaller teams, which include Burning Foxes, Red Fear Wild and GeekCase eSports, who will compete against each other.

Johnson points out that this is the first opportunity fans of those teams will have to place bets on their games. “Their fans have never been able to bet on those teams except for on our site,” Johnson said. “We’re allowing smaller pro team fans to bet on their teams for the first time.”

“We’re the only company that has a bet exchange and now we’re offering pooled betting as a line-extension product,” he added. “We’re testing it out with 10 teams,” he explained. “We didn’t want to start with 175 teams because it’s difficult to control.”

Johnson indicated ambitions beyond Antigua in disclosing that Esports has applied for an online gambling license in Malta and intends to set up an office and commence online gambling operations there within the next six months.

The company is also set to introduce skill-based video-game tournaments to be played on mobile devices within the next six months.

Related and similar

ESports entertainment claims a world first in its pooled betting exchange for eSports

News on 18 Oct 2018

Antigua-based eSports startup Esports Entertainment Group Inc., is known for issuing penny-stock style press releases lauding every stage of its development plan, but on Thursday the company had a significant achievement to celebrate – the roll-out of its VIE.gg eSports betting exchange website featuring pooled betting on video game contests.

The addition of pooled gambling will distinguish Esports Entertainment in the arena of competitive video gaming, which is drawing interest from the likes of billionaire investor Mark Cuban and Hollywood star Ashton Kutcher who have both backed rival e-sports betting platform Unikrn, the company claimed in a press release..

“We’ve just launched the pooled-betting option live for the public to see for the first time,” Esports CEO Grant Johnson said, explaining that in pooled betting, one side wins and the other loses and the winner receives a percentage of the pooled winnings.

Esports is engaged in an initial launch with 10 smaller teams, which include Burning Foxes, Red Fear Wild and GeekCase eSports, who will compete against each other.

Johnson points out that this is the first opportunity fans of those teams will have to place bets on their games. “Their fans have never been able to bet on those teams except for on our site,” Johnson said. “We’re allowing smaller pro team fans to bet on their teams for the first time.”

“We’re the only company that has a bet exchange and now we’re offering pooled betting as a line-extension product,” he added. “We’re testing it out with 10 teams,” he explained. “We didn’t want to start with 175 teams because it’s difficult to control.”

Johnson indicated ambitions beyond Antigua in disclosing that Esports has applied for an online gambling license in Malta and intends to set up an office and commence online gambling operations there within the next six months.

The company is also set to introduce skill-based video-game tournaments to be played on mobile devices within the next six months.

Related and similar