Scientific Games has reported continued revenue growth for the seventh quarter running, driven by the company’s gaming and interactive divisions.
The group’s Q2-2017 results include:
* Revenue up 5 percent y-o-y to $766.3 million, despite an $8 million adverse foreign exchange impact;
* Operating income doubled to $117.3 million, reflecting revenue growth, a more effective organisational structure and lower depreciation and amortisation;
* Net loss declined to $39.1 million from $51.7 million in the prior-year period;
* Attributable EBITDA increased 13 percent year-on-year to $314.8 million;
* Net cash flow from operating activities increased to $168.5 million from $90.8 million a year ago, thanks mainly to a $61.4 million increase in net income.
The group’s Interactive Division reported B2C social gaming revenues up 31.8 percent year-on-year at $91.1 million, and B2B other gaming revenue up 9.8 percent at $15.7 million.
Chief executive officer Kevin Sheehan reported:
“Second quarter results represent our seventh quarter of consecutive year-over-year growth, including $169 million of cash flow from operating activities, as a result of ongoing improvements in our gaming, lottery and interactive operations
“We achieved year-over-year revenue growth in global gaming machine sales, gaming systems, table products and interactive; as well as in U.S. instant games revenue.
“Across the company, we are maintaining a laser focus on executing our strategies and capitalising on our many opportunities.”